A 100% procedural brick substance with thick grout. It's a fairly complex node graph with some careful blend techniques. Everything is parametric in that you can change the number of bricks, the width, etc.
This substance was featured in the Allegorithmic.com user story blog post and is available FREE (sbs file) on Substance Share with documentation.
Article: https://www.allegorithmic.com/blog/how-pete-sekula-built-rome-almost-day-substance-designer
Brick Substance: https://share.allegorithmic.com/libraries/2581
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