This is my living project page of photogrammetry and structured light scans I've produced over the course of time. All of it is raw mesh output with no cleanup other than some holes filled. They're also are full 360 scan unless I couldn't lift it. Bottom assets are the newest. Enjoy!
50k mesh baked with normal map cross polarized base color. Full 360 scan.
Concave areas were difficult to reach so cleanup here is needed
WebGL2 object viewer with surface scan capabilities
WebGL2 object viewer with surface scan capabilities
WebGL2 object viewer with surface scan capabilities
Used corduroy ottoman
WW2 gas mask storage container.
WW2 messanger bag.
Vietnam-era helmet. Interior areas tough to reach and require some cleanup.
Wonderfully clean scan of a ZEV pistol and magazine